I had the inspiration a while ago and really put some work into the design when my school held a Create-a-Day challenge. I did a bit of work each day, and by the end of the month's time, I had the beginnings of a game. Now, it is well-polished by going through playtesting at the Boston Game Makers Guild.
Water was selected for the Tabletop Games Showcase at the Boston Festival of Independent Games 2015!